Siggraph Asia 2012

Chaos Group official booth partner:

Innocom Technologies


Hardware provided with the kind support of:

Hardware support
 

Chaos Group at Siggraph Asia 2012



We are back in Singapore – the place where we had our first Siggraph Asia participation. Chaos Group is attending Siggraph Asia for the 5th consecutive year to meet up with friends, partners and users and show the latest enhancements to our products.

You can spot us at booth C12 where in cooperation with Innocom Technologies we have prepared a variegated program for each day of the show. We’ll be showing the most recent enhancement in V-Ray for 3ds Max and V-Ray for Maya and will fuel your imagination by simulating fire, smoke and liquids with Phoenix FD for 3ds Max. And this is not all - you’ll see in action our latest product addition, Phoenix FD for Maya and a sneak peak preview of what is coming in V-Ray 3.0

For those of you who would like to improve their 3D knowledge, our reseller Innocom Technologies will be there to present you the courses in their training center.

And as always, we are giving the stage to our customers! Lightfeel and Drawiz will share their experience with V-Ray and uncover the secrets of making photo realistic architectural visualization and CG creatures.

Check out our full program below and add your favorite presentations to your calendar.

More surprises are waiting for you at booth C12! Stop by and find out.





Krishnan Mani Navaneetham   Konstantin Gaytandzhiev The latest in V-Ray for 3ds Max and Maya. Introduction to Phoenix FD for Max and Maya.
by Krishnan Mani Navaneetham, Application Enginner, Innocom Technologies,
and Konstantin Gaytandzhiev, Master V-Ray Licensed Trainer, Chaos Group

The latest in V-Ray 2.0 for 3ds Max and Maya:

- V-Ray RT GPU improvements - CUDA support, support for new materials and textures, Motion blur support, proxies and instancing with RT, using V-Ray RT for animation preview;
- Enhancements from latest service packs - V-Ray hair material, Ptex support in V-Ray for 3ds Max;
- New features expected with future releases - deep pixel images support, metaballs, Alembic support, Vismat materials, lens effects in the V-Ray frame buffer.

Phoenix FD for 3ds Max and Maya:

Creating realistic fire, smoke, and explosions. Simulating liquids, adding foams and splashes.
 






Tecsun Yeep How Lightfeel achieve photo-realistic architectural visualization with V-Ray 2.0 for 3ds Max.
by Tecsun Yeep
Technical Director, Lightfeel Sdn Bhd.

Do you wonder what it takes to create a photo-realistic condo or a resort? There are many special workflows and Lightfeel will uncover how they managed to achieve this using V-Ray in their pipeline.

Tecsun will demonstrate the lighting setup which enables them to have better control over how light affects the scene. Additionally, he will go over material setup with VRayMtl, control exposure of scene to achieve nice contrast, and light balance with the V-Ray physical camera. You will also learn how V-Ray displacement is used to create carpet material and how to light up an exterior scene with candle light.

Lightfeel will deliver their presentation on a Robust3dfx workstation provided by Robust Data Solution.






Taichi Kona Drawiz: The making of "Dusk"
by Taichi Kona
Digital Artist, Drawiz Inc.

Learn more about Drawiz, their clients, biggest projects and future plans. Check out their exceptional work in the latest Demo Reel. Drawiz will show one of the many examples how V-Ray works in their project "Dusk".

Some of the topics they will cover are:
- Building environment (Shooting footages, HDRI, the environment in 3ds MAX);
- V-Ray GI Engine and Materials;
- Composition (Linear work flow, adjustment of brightness, colors, etc.).







Nicolas Chaverou Add realistic crowds in your Maya-V-Ray pipeline with Golaem Crowd
by Nicolas Chaverou
Co-founder and Product Manager of Golaem Crowd

Discover how to easily create crowds of thousands of unique characters by using Golaem Crowd in a Maya / V-Ray pipeline.

Nicolas will highlight how to use Golaem Crowd to quickly setup a crowd scene and will go into details about how to precisely control visual diversity (props, shaders...) directly inside Maya and render crowds efficiently with V-Ray.


 

Konstantin GaytandzhievKonstantin Gaytandzhiev
Master V-Ray Licensed Trainer, Chaos Group

About Konstantin


Konstantin joined Chaos Group in 2010 and since then he is one of the main 3Dartists and presenters at the company.

His past experience as a 3D artist in several production studios brought to Chaos Group talent, inspiration and deep knowledge of the production process. He is primarily focused on V-Ray for Maya. However, he will also demonstrate professionally the magic in V-Ray for 3ds Max, V-Ray for Rhino, V-Ray for Softimage and introduce you to the best features in Phoenix FD and Pdplayer.

Konstantin holds a Master V-Ray Licensed Trainer status.

About Chaos Group

Chaos Group is a leading provider of innovative rendering solutions for the media, entertainment, and design industries. Our flagship rendering software, V-Ray®, has set the standard for speed, quality, reliability and ease of use, becoming the renderer of choice for renowned international studios.

In 2009 Chaos Group released V-Ray RT - the first interactive rendering engine leveraging the power of CPUs and/or GPUs to provide instant feedback, streamlining the process of setting up lighting and materials.

In 2012, we celebrated V-Ray’s 10th anniversary announcing plans to revolutionize rendering precision and speed with version 3.0 due to be released in 2013.






Krishnan Mani NavaneethamKrishnan Mani Navaneetham
Application Engineer, Innocom Technologies

About Krishnan

Krishnan is a qualified engineer and also a trainer and Software Consultant for Design and Engineering. He brings the latest products knowledge to different segments of customers in the Design and Engineering Industries with his years of knowledge and experience.

As an experienced trainer and on-site consultant he conducts training, manages on-site projects/consulting services. He also conducts seminars presentation & workshops, product technical support, to clients, etc.

Krishnan specialized in various products training e.g. Autodesk, Adobe, V-Ray, Autoturn, Google SketchUp, AUTODWG, etc.

His knowledge capabilities extend to fields of Civil Engineering, Architecture and Design.

About Innocom Technologies

Established in 1994 and with 16 years of experiences built upon solid achievements and specialization in Advanced, integrated CAD/CAM/Animation solution, Innocom has become a major player in IT industry in South East Asia.Innocom serves customers from Architectural, Engineering, Construction, Geospatial, Utilities, Telecommunication, Infrastructure, Manufacturing, Marine, Oil & Gas, Paramedical, Multimedia & Entertainments etc. making Innocom the Number One Choice through awards & recognition in the region. Innocom is Chaos Group official reseller in Singapore. Find out more here: www.innocomholding.com
 






Tecsun YeepTecsun Yeep
Technical Director, Lightfeel Sdn Bhd.

About Tecsun


Being a self-taught artist, Tecsun landed his first 3D visualization job in Singapore in 2006. He was awarded by 3Dtotal.com and Evermotion.org for his artwork "Blackwell 3D Reconstruction" and three years later decided to setup the Lightfeel Studio. In 2010, he ventured into Lightfeel Sdn Bhd (Pte Ltd). Now working as a Technical Director at Lightfeel Sdn Bhd, Tecsunand his colleagues are continuously improving and providing best quality visualization services always looking beyond what’s possible.

About Lightfeel

Lightfeel Sdn Bhd is dedicated to excellence in 3D Visualization/CGI. Lightfeel is considered to be one of the most formidable presently in Asia and is bold enough to state that it is responsible for creating high-end photorealistic 3D renderings for its clients, especially in world-class hotel, that succeed their presentation.
The key objective and mission of the company is to provide exclusive and quality 3D visualization/CGI service that lead the markets, whereby V-Ray has helped us a lot in the long run to achieve such goal. Find out more here: lf.com.my






Taichi KonaTaichi Kona
Digital Artist, Drawiz Inc.

About Taichi

Taichi Kona is a self taught artist and has been using V-Ray with 3ds Max since 2008 for his own projects focusing on photo realistic CG images while finishing his university degree at the California State University-Northridge. Upon his return to Japan, he became a member of Drawiz, Inc. - one of the best production companies in Japan. He has worked on many commercials, short films and video game movies as a generalist and also as CG supervisor.

The latest projects Taichi was involved in are short film project "SY", animation project "Gadgets", "Lexus new RX" commercial, "Alinamin EX plus" commercial, and original short film project "Dusk".

About Drawiz

Drawiz is a CG production company providing high-end visual effects and animation. Founded in 2008 by creative director, Yoshiya Okoyama and based in Tokyo, Japan. Recently Drawiz Inc. became part of Wizanima. Wizanima was formed with the merger of Drawiz Inc. and Anima Inc. with a combined 16 years of experience providing animation and visual effects. In addition to the Tokyo facility, the studio has offices in Singapore and Dalian, China.

Find out more here: www.drawiz.co.jp/en and http://www.wizanima.com.






Nicolas ChaverouNicolas Chaverou
Co-founder and Product Manager of Golaem Crowd, Golaem

About Nicolas

Nicolas Chaverou is co-founder of Golaem and Product Manager of Golaem Crowd, a crowd simulation plugin for Autodesk Maya.

Grew up with a pull-string cowboy doll and a space ranger, he studied 3D Computer Science at ENSIMAG, hoping that one day, the animation & VFX industry will welcome him in spite of his poor artistic skills.

About Golaem

Golaem Crowd helps studios to easily create and animate digital extras. Whether for commercials, episodic productions, feature films or game cinematics, Golaem Crowd is artists’ best ally to populate a shot.
Totally integrated in Autodesk Maya, Golaem Crowd provides user friendly tools to place, animate and guide the digital extras. Last but not least, Golaem Crowd innovative procedural rendering process makes it easy to add geometry and shaders variety in a shot.

Developed and tested under real production conditions, Golaem Crowd is already trusted by award-winning VFX studios such as Mikros Image and Zoic Studios and has been recently used in feature film "Asterix & Obelix - God Save Britannia" and various TV series & commercials.



10:30 – 11:30 The latest in V-Ray for 3ds Max and Phoenix FD for 3ds Max
M.N.Krishnan, Innocom Technologies and K.Gaytandzhiev, Chaos Group

11:45 – 12:45 How Lightfeel achieve photo-realistic architectural visualization with V-Ray 2.0 for 3ds Max
Tecsun Yeep, Lightfeel Sdn. Bhd.

13:00 – 13:45 Add realistic crowds in your Maya-V-Ray pipeline with Golaem Crowd
Nicolas Chaverou, Golaem

14:00 – 15:00 The latest in V-Ray for Maya. Introduction to Phoenix FD for Maya
Konstantin Gaytandzhiev, Chaos Group

15:15 – 16:15 Architectural master class with V-Ray for 3ds Max
Konstantin Gaytandzhiev, Chaos Group

16:30 – 17:30 Drawiz: The making of “Dusk”
Taichi Kona, Drawiz Inc.





10:30 – 11:30 The latest in V-Ray for Maya. Introduction to Phoenix FD for Maya
Konstantin Gaytandzhiev, Chaos Group

11:45 – 12:45 Drawiz: The making of “Dusk”
Taichi Kona, Drawiz Inc.

13:00 – 13:45 Add realistic crowds in your Maya-V-Ray pipeline with Golaem Crowd
Nicolas Chaverou, Golaem

14:00 – 15:00 How Lightfeel achieve photo-realistic architectural visualization with V-Ray 2.0 for 3ds Max
Tecsun Yeep, Lightfeel Sdn. Bhd.

15:15 – 16:15 The latest in V-Ray for 3ds Max and Phoenix FD for 3ds Max
M.N.Krishnan, Innocom Technologies and K.Gaytandzhiev, Chaos Group

16:30 – 17:30 VFX master class with V-Ray for Maya, Nuke and Mari
Konstantin Gaytandzhiev, Chaos Group





10:30 – 11:30 The latest in V-Ray for Maya. Introduction to Phoenix FD for Maya
Konstantin Gaytandzhiev, Chaos Group

11:45 – 12:45 How Lightfeel achieve photo-realistic architectural visualization with V-Ray 2.0 for 3ds Max
Tecsun Yeep, Lightfeel Sdn. Bhd.

13:00 – 13:45 Add realistic crowds in your Maya-V-Ray pipeline with Golaem Crowd
Nicolas Chaverou, Golaem

14:00 – 15:00 Drawiz: The making of “Dusk”
Taichi Kona, Drawiz Inc.

15:15 – 16:15 The latest in V-Ray for 3ds Max and Phoenix FD for 3ds Max
M.N.Krishnan, Innocom Technologies and K.Gaytandzhiev, Chaos Group





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